What's new
Notes from the workshop as Orbit Slinger gets ready for launch. Things that aren't in the game yet say so. Subscribe by RSS.
- Version 1.6
33 achievements, and Sol cheers for each one
Game Center achievements for clean orbits, wild near misses, stubborn retries and curious explorers, with a badge and a line from Sol when you earn one.
- Launch
The Daily Challenge: a new puzzle every day
One new level every day, the same for everyone in the world, with its own Game Center leaderboard.
- Version 1.6
Free to start, no ads, no tracking
Sol and our solar system are free. Other star systems and Orbit Lab are one-time unlocks, or get them all in one bundle. That's the whole model.
- Version 1.6
Meet Proxima: a tiny red dwarf
A new ten-level campaign around the nearest star to the Sun. Half Sol's pull, slow orbits, and neighbors that tug each other around.
- Version 1.6
What our youngest playtesters taught us
A six-year-old and a four-year-old played for about an hour each. Here's what we saw, and what we changed.
- Version 1.6
Replays you can keep and save
Keep your favorite replays in the Album, save any of them to Photos as a video in seconds, and share them with a grown-up's OK.
- Version 1.6
Orbit Lab, and room to play on iPad
A real N-body gravity sandbox with ready-made classics, plus full iPad support in portrait and landscape.
- Version 1.5
Clockwork or Chaos: two ways to score
Round orbits and clean lanes score. So do hair's-breadth near misses, slingshots and cosmic billiards.
- Version 1.4
Real planets, drawn from spacecraft maps
Earth, Mars, Mercury, Jupiter and the Moon are real surface maps from NASA and USGS, lit by the star and spinning.