What's new

Notes from the workshop as Orbit Slinger gets ready for launch. Things that aren't in the game yet say so. Subscribe by RSS.

  1. Version 1.6

    33 achievements, and Sol cheers for each one

    Game Center achievements for clean orbits, wild near misses, stubborn retries and curious explorers, with a badge and a line from Sol when you earn one.

  2. Launch

    The Daily Challenge: a new puzzle every day

    One new level every day, the same for everyone in the world, with its own Game Center leaderboard.

  3. Version 1.6

    Free to start, no ads, no tracking

    Sol and our solar system are free. Other star systems and Orbit Lab are one-time unlocks, or get them all in one bundle. That's the whole model.

  4. Version 1.6

    Meet Proxima: a tiny red dwarf

    A new ten-level campaign around the nearest star to the Sun. Half Sol's pull, slow orbits, and neighbors that tug each other around.

  5. Version 1.6

    What our youngest playtesters taught us

    A six-year-old and a four-year-old played for about an hour each. Here's what we saw, and what we changed.

  6. Version 1.6

    Replays you can keep and save

    Keep your favorite replays in the Album, save any of them to Photos as a video in seconds, and share them with a grown-up's OK.

  7. Version 1.6

    Orbit Lab, and room to play on iPad

    A real N-body gravity sandbox with ready-made classics, plus full iPad support in portrait and landscape.

  8. Version 1.5

    Clockwork or Chaos: two ways to score

    Round orbits and clean lanes score. So do hair's-breadth near misses, slingshots and cosmic billiards.

  9. Version 1.4

    Real planets, drawn from spacecraft maps

    Earth, Mars, Mercury, Jupiter and the Moon are real surface maps from NASA and USGS, lit by the star and spinning.